繁体中文
设为首页
加入收藏
当前位置:JSP技术首页 >> Application/Applet >> 如何捕获音频及输出音频。

如何捕获音频及输出音频。

2004-10-01 08:26:10  作者:  来源:互联网  浏览次数:45  文字大小:【】【】【
简介:这是我原来用过的两段代码,输出音频和捕获音频。 构造器里的socket是用来接受来自网络的音频数据。不做网络音频可以去掉它。 希望能与大家分享经验。8-) import java.io.*; import javax.sound.sampled.*;...
关键字:音频 输出 如何

这是我原来用过的两段代码,输出音频和捕获音频。

构造器里的socket是用来接受来自网络的音频数据。不做网络音频可以去掉它。

希望能与大家分享经验。8-)

import java.io.*;

import javax.sound.sampled.*;

import java.net.*;

/**

* Title: VoiceChat

* Description: 输出音频(放音程序)

* Copyright: Copyright (c) 2001

* Company:

* @author 你猜!

* @version 1.0

*/

class Playback implements Runnable {

final int bufSize = 16384;

SourceDataLine line;

Thread thread;

Socket s;

Playback(Socket s){//构造器 取得socket以获得网络输入流

this.s=s;

}

public void start() {

thread = new Thread(this);

thread.setName("Playback");

thread.start();

}

public void stop() {

thread = null;

}

public void run() {

AudioFormat format =new AudioFormat(8000,16,2,true,true);//AudioFormat(float sampleRate, int sampleSizeInBits, int channels, boolean signed, boolean bigEndian)

BufferedInputStream playbackInputStream;

try {

playbackInputStream=new BufferedInputStream(new AudioInputStream(s.getInputStream(),format,2147483647));//封装成音频输出流,如果网络流是经过压缩的需在此加套解压流

}

catch (IOException ex) {

return;

}

DataLine.Info info = new DataLine.Info(SourceDataLine.class,format);

try {

line = (SourceDataLine) AudioSystem.getLine(info);

line.open(format, bufSize);

} catch (LineUnavailableException ex) {

return;

}

byte[] data = new byte[1024];//此处数组的大小跟实时性关系不大,可根据情况进行调整

int numBytesRead = 0;

line.start();

while (thread != null) {

try{

numBytesRead = playbackInputStream.read(data);

line.write(data, 0,numBytesRead);

} catch (IOException e) {

break;

}

}

if (thread != null) {

line.drain();

}

line.stop();

line.close();

line = null;

}

}

import java.io.*;

import javax.sound.sampled.*;

import java.net.*;

/**

* Title: VoiceChat

* Description: 音频捕捉(录音程序)

* Copyright: Copyright (c) 2001

* Company:

* @author 你猜!

* @version 1.0

*/

class Capture implements Runnable {

TargetDataLine line;

Thread thread;

Socket s;

BufferedOutputStream captrueOutputStream;

Capture(Socket s){//构造器 取得socket以获得网络输出流

this.s=s;

}

public void start() {

thread = new Thread(this);

thread.setName("Capture");

thread.start();

}

public void stop() {

thread = null;

}

public void run() {

try {

captrueOutputStream=new BufferedOutputStream(s.getOutputStream());//建立输出流 此处可以加套压缩流用来压缩数据

}

catch (IOException ex) {

return;

}

AudioFormat format =new AudioFormat(8000,16,2,true,true);//AudioFormat(float sampleRate, int sampleSizeInBits, int channels, boolean signed, boolean bigEndian)

DataLine.Info info = new DataLine.Info(TargetDataLine.class,format);

try {

line = (TargetDataLine) AudioSystem.getLine(info);

line.open(format, line.getBufferSize());

} catch (Exception ex) {

return;

}

byte[] data = new byte[1024];//此处的1024可以情况进行调整,应跟下面的1024应保持一致

int numBytesRead=0;

line.start();

while (thread != null) {

numBytesRead = line.read(data, 0,1024);//取数据(1024)的大小直接关系到传输的速度,一般越小越快,

try {

captrueOutputStream.write(data, 0, numBytesRead);//写入网络流

}

catch (Exception ex) {

break;

}

}

line.stop();

line.close();

line = null;

try {

captrueOutputStream.flush();

captrueOutputStream.close();

} catch (IOException ex) {

ex.printStackTrace();

}

}

}

责任编辑:admin
相关文章